IO Interactive
Senior Level Designer
September 2023 - November 2024
Project 007
Senior Level Designer
1 Year
Upcoming James Bond game. More information soon.
Gammel Mønt 4, 2nd floor, 1117 Copenhagen, Denmark
Website: ioi.dk
Cloud Chamber
Level Designer
November 2021 - July 2023
BioShock 4
Level Designer
1 Year
Building the world for the next BioShock game. More info soon!
Montreal, Quebec, Canada
Website: cloudchamberstudios.com
Ubisoft Montreal
Level Designer
4 Years
Unannounced Project
World Designer
January 2021 – October 2021
Assassin’s Creed Valhalla
Quest Designer
2 Years
Quest Designer for the Campaign Main Quest in Glowecestrescire and West Mercia Region support. Designed and implemented the quests for the Glowecestrescire Arc and helped with scripting on other quests in West Mercia and the DLC Wrath of the Druids. Read More
Assassin’s Creed Odyssey
Quest Designer
1 Year
I got to work on Assassin’s Creed Odyssey as a Quest designer with the Ubisoft Montreal team. As a long time fan of the series and Greek developer, I had a blast contributing knowledge of my culture along with my work on my to Quest Lines. I worked on the main game on Xenia’s Treasure Hunt side quests and on the DLC on the “Lost Tales of Greece: Image of Faith” quests. Read More
5505, St-Laurent Blvd., suite 2000, Montreal, Quebec, H2T 1S6, Canada
Website: montreal.ubisoft.com
Tel: (514) 490-2000
Minority Media Inc.
Game Design Intern
4 Months
Time Machine VR
Playtested and documented pacing patterns for the levels of “Time Machine VR”
I worked at the Minority studio on Mondays and Tuesdays. During my time at minority I got to attend the weekly and daily scrum meeting of the studio, attend MIGS and help run the booth, be part of the team and process, create documentation for the game, report bugs and playtest and host playtest session in the studio.
4529 rue Clark, Suite 502, Montreal, Quebec, H2T 2T3, Canada
Website: www.weareminority.com
E-mail: info@weareminority.com
Tel: (514) 272-8241
Emergent Media Center
Level Designer
4 Months
Make A Change
I worked on levels for the “Make A Change” project.
Make a change was published through Champlain College and is used as part of the “See, Say, Do” program. It teaches players about sexual violence and how to help its victims.
I was in charge of creating the levels for a puzzle game challenge.
The players had to read the social context of each character and make sure to position them in a way that avoids conflict.
Emergent Media Center, Champlain College
246 South Willard Street, Burlington, VT 05401
Website: emergentmedia.edu
Tel: (802) 383-6650